Validation in F#

The full code for this article is up on GitHub. I like to the keep things as simple as possible and, ideally, reusable. At my previous employment I came up with a method of validation, but I was never entirely happy with the results. Some of the code repeated itself, and it was difficult to extend to arrays and array comparison. So, I went back to the drawing board building on top of the ideas that I created with the first validation library I created. [Read More]